Components for shadcn, on Base UI
Cut on
the slant.
zeroUI is a dark-only component library with a strong game-UI look: black bars, a charcoal ground, one fluorescent accent, slabs with thick outlines.
pnpm dlx shadcn@latest registry add @zeroui=https://zeroui.catforest.dev/r/{name}.jsonpnpm dlx shadcn@latest add @zeroui/buttonJob board
5 open · 1 taken
- HarborCourier run across the river1,200cr
- Rail yardsReset the signal relay on the water tower2,400cr
- Canal sideFind a grey cat last seen by the lock gates600cr
- Rail yardsEscort a sealed crate through the yards3,100cr
- Old marketHaggle for spare parts at the night stalls900cr
The foundation
One angle, everywhere
Every slanted cut comes from a single token, set to sit with the italic. Turn it and the buttons, the tabs and the wells all re-cut together, with their outlines still even.
- Cut, never roundedEvery block is a slab with an edge cut on one slant. Slabs set side by side nest into each other.
- Lifted by outlineNo shadows. Thick ink outlines and a quiet second line do the work, and a yellow frame marks focus.
- Moves on purposeA fast press and a springing release, a slab that slides, popups that grow and fold. All of it holds still for reduced motion.
The set